Harry Potter: Hogwarts Battle review (2024)

If you had told us that a new Harry Potter spin-off would turn out to be one of the most surprising and satisfying gateway deckbuilders of recent years, we would’ve assumed you had been chugging one too many pints of butterbeer. Then Hogwarts Battle apparated onto our table and cast its spell over us.

Hogwarts Battle is in so many ways deckbuilding by the numbers. Taking control of Harry, Hermione, Ron or Neville, players start with a small selection of spells, items and allies (slightly tailored to each character, so Harry gets Hedwig while Hermione has the Time-Turner and Crookshanks, for example) and magic up influence (resembling knut coins) in order to acquire cards from a central board and gradually bolster their power. Hardly revolutionary, we’ll accept.

More powerful cards can be used to attack a gauntlet of villains who, along with Dark Arts events drawn each round, will dish out damage to the heroes and gain control over a series of locations. The heroes can’t die, but getting stunned means another control token going on the current location – if the final location falls, it’s game over. As more villains combine powers and things chain together, the action can get surprisingly tense.

There’s a good variety of events and abilities that can pop off, but they’re all grounded by an easy-to-grasp flow that means player turns and spells bounce back and forth with a joyous swiftness – a single match can be got through in under an hour easily, and you’ll immediately want to continue.

Part of the reason for this is that, unexpectedly, Hogwarts Battle has taken a leaf out of the spellbook of legacy games. There are seven boxes to open over the course of the game’s campaign-like structure, loosely following the plot of JK Rowling’s seven novels (despite the visuals being based on the eight films) and steadily introducing new cards and even gameplay mechanics.

While locations are specific to each chapter and represent the main set pieces of the movies, each fresh batch of villains, items, spells and characters are mixed into their respective decks for future matches and drawn at random, resulting in a kind of remixed 'greatest hits' feel to proceedings.

Without giving too much away about exactly what each box contains – that’s half of the fun of playing through, after all – following the rough structure of the books works perfectly with the deckbuilding action. As the heroes progress through Hogwarts, their character cards are eventually replaced by their older selves, unlocking more advanced innate abilities and other surprises in addition to the growing reserve of cards available for purchase. Things never go too far into left field, but there’s a real sense of reward and progression to opening the next package after a hard-fought victory.

All of this is delivered with an outstanding presentation that puts most TV and film tie-ins to shame. Even opening the main box is a pleasure (we won’t spoil why), with the cards making generally admirable use of screenshots from the films with very few exceptions. The components are all of top quality, especially the weighty metal skull tokens that represent the villains’ control – you almost feel the tension notch up every time one is added. In a particularly pleasant detail, the back of the rulebook includes slots to store the additional rules from each opened package, while dividers are supplied to keep all of the cards neatly organised. Even the tokens come ready pushed out!

Hogwarts Battle doesn’t evolve the deckbuilding formula, but it comes close to perfecting the essentials. What you get here is an impeccably-made package that consistently goes beyond simply being a solid card game or serviceable spin-off to delight with its evolving gameplay and interwoven theme. With the magic of Harry Potter as enchanting as ever, it could well be the next great gateway game.

MATT JARVIS

WE SAY

We’re as shocked as anyone that a Harry Potter game could be this good! Hogwarts Battle earns its place in the deckbuilding pantheon with a gameplay loop that can’t be resisted, surprises that keep things constantly exciting and fresh, and a presentation that nails it at almost every turn. It’s magical.

Content continues after advertisem*nts

Buy your copy here.

Designer: Forrest-Pruzan Creative, Kami Mandell, Andrew Wolf

Artist: Joe Van Wetering

Time: 30-60 minutes

Players: 2-4

Age: 11+

Price: £50

This review originally appeared in the February 2018 issue of Tabletop Gaming.Pick up the latest issue of the UK's fastest-growing gaming magazine in print or digital here– orsubscribe to make sure you never miss another issue.

Sometimes we may include links to online retailers, from which we might receive a commission if you make a purchase. Affiliate links do not influence editorial coverage and will only be used when covering relevant products.

Harry Potter: Hogwarts Battle review (2024)

FAQs

How long is the Harry Potter Hogwarts battle? ›

The rounds go pretty quick overall but all together the game probably takes anywhere from 30-45 minutes to play. If you love Harry Potter and you like the deck building cooperative aspect of Harry Potter Hogwarts Battle, this is a great two player game that is super similar.

Who are the characters in the Hogwarts battle board game? ›

The game's goal is to work together as Harry Potter, Ron Weasley, Hermione Granger, and Neville Longbottom to defend locations from villains using a mix of a spell, item, and ally cards. The game takes place in seven increasingly challenging and complex rounds that mirror Harry Potter's seven years at Hogwarts.

What is Harry Potter Hogwarts battle game? ›

The forces of evil are threatening to overrun Hogwarts castle in Harry Potter: Hogwarts Battle, a cooperative deck-building game, and it's up to four students to ensure the safety of the school by defeating villains and consolidating their defenses.

Can you play Hogwarts Battle solo? ›

Just like learning a new spell, these official Harry Potter Hogwarts Battle Solo Play Rules will have you studied up in no time to be rewarded with even more replay-ability, perfect for enjoying a single-player game night with a personal serving of butterbeer and English toffee.

Can you play Harry Potter Hogwarts battle more than once? ›

Hogwarts Battle is a simpler version of this with less replayability: replaying a book's challenges will vary primarily in the order of the dark events and villains (which can matter in later games as you face more than one villain at a time) and the order of the spells/items/allies cards that come out each game.

How many endings does Hogwarts Legacy have? ›

There are a total of 3 possible Endings in Hogwarts Legacy that players can achieve. These have been colloquially dubbed the Good Ending, the Evil / Bad Ending, and the True Ending.

Is Luna Lovegood in the Battle of Hogwarts? ›

Luna Lovegood

'Use your Cloak. ' Along with other loyal members of Dumbledore's Army, Luna was vital during the Battle of Hogwarts – even leading Harry to one of the final Horcruxes he needed to destroy.

Were there Slytherins in the Battle of Hogwarts? ›

No Slytherins remained, a number of older Ravenclaws, a quarter of Hufflepuff and half of Gryffindor remained to fight.

Who is the bad guy in the Hogwarts game? ›

Ranrok is the main antagonist of the 2023 action role-playing game Hogwarts Legacy. He is a goblin rebellion leader obsessed with finding a secret power source hidden beneath the Hogwarts castle and the protagonist's archenemy. He is voiced by Matthew Waterson.

Is Harry Potter Hogwarts battle fun? ›

Can the whole family enjoy Harry Potter: Hogwarts Battle? Harry Potter: Hogwarts Battle is a fantastic family game! Not only will it appeal to Harry Potter fans everywhere, but it's also a very fun game! Granted, it's not going to be suited for younger kids because of the reading involved.

How does the battle of Hogwarts end? ›

The Battle of Hogwarts ended when Harry finally defeated Voldemort… but he didn't do it alone. No, every single house contributed to the vanquishing of one of the greatest evils the wizarding world ever faced.

Is Hogwarts game like Skyrim? ›

Game Mechanics

And that's where all the differences begin. While the gameplay core is pretty much the same, focusing on exploration and following the storyline, there are quite a few distinct details. In Skyrim, you get an unimaginably gigantic map and can go anywhere you want.

Do you have to play all the cards in the Battle of Hogwarts? ›

You can and should play all the cards in your hand if possible, and try to use all your accumulated tokens each turn, because anything left over must be discarded at the end of your turn. Play your five cards to gain 5 tokens, collecting them on your Player Board.

Can you keep playing after beating the game Hogwarts? ›

If you're wondering if you can carry on playing and mop up your unfinished side quests after the Hogwarts Legacy ending, you're in luck – this game does not have a 'point of no return' mechanic. You can keep playing after the ending until your heart is content.

Can two people play Hogwarts? ›

A: Hogwarts Legacy is a single player experience and does not have online or co-op gameplay.

How long was the Hogwarts battle? ›

No one can be sure how many people fought in it. At least, the Order, the Death Eaters, most of the 7th years, some people from Hogsmeade and even some 6th years like Colin Creevey. It lasted between 2 to 4 hours.

How long does Hogwarts Legacy take to beat? ›

It should take around 30-35 hours to beat Hogwarts Legacy if you focus primarily on the story. As it is an open-world game, filled with exploration and side quests, you could be playing it for a lot longer than that.

How long is Hogwarts Legacy 100 percent? ›

On average, a full 100% completionist run of Hogwarts Legacy will take around 68 hours, meaning MuchMoreMatt spent approximately 272 hours to achieve the monumental feat of 400% completion. Fellow Hogwarts Legacy fans were dumbstruck by the achievement, noting the sheer dedication required to achieve such a feat.

How long is Hogwarts break? ›

The summer holidays were holidays that were two months long separating the school years at Hogwarts School of Witchcraft and Wizardry and other schools, in both the Muggle and wizarding world. During this time, the students of Hogwarts returned to their families or guardians.

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